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- ==========================================================================
- Title : Commando Training Camp
- Filename : JOI-CTC.WAD
- Author : JOI
- Email Address :
- Misc. Author Info :
-
- Description : Note!!! This level is for deathmatch only.
- Commando training camp is very tight and
- compact wad map. There are many one sided walls
- (for neat ambush places), high walls to walk on
- and narrow underground passages to crawl. But
- remember, just when you think you found the
- perfect ambush place, someone else shoots you
- from the back. There are many ways to get in one
- place in case someone blocks the other way. All
- the weapons are available, yes the plasmagun and
- BFG9000 are possible to get. If you think you
- get stuck in the balcony, try pushing the
- railing. Try pushing everywhere to find out
- extra goodies. There are few secret teleports
- for quick transport. Although this is rather
- small map, as deathmatch levels should be, it
- requires fast machine to run smoothly. This map
- includes special autotimer feature which
- automaticly sets limit for playing time. Timer
- is one deathmatch starting point, where are
- stairs to exit button. All stairs are teleports
- to back to game, but they work only once, so
- after all stairs have been used the only way out
- is exit button.
-
- Additional Credits to : The authors of DOOM and DEU
- Playtesters: METAL GURU, -=UPI=-,
- HANGMAN, DARKFIRE
-
- ==========================================================================
-
- * Play Information *
-
- Episode and Level # : E2M1
- Single Player : Yes (But no exit point)
- Cooperative 2-4 Player : Yes (But no exit point)
- Deathmatch 2-4 Player : Oh yes (With special autotimer feature.)
- you might want to try it first
- with -nomonster parameter
- Difficulty Settings : Yes (Effects only on monster types)
- New Sounds : No
- New Graphics : No
- New Music : No
- Demos Replaced : None
-
- * Construction *
-
- Base : New level from scratch
- Build Time : About 4 days and nights
- plus 2 nights testing with deathmatch
- Editor(s) used : DEU 5.2
- Known Bugs : None
-
-
- * Copyright / Permissions *
-
- Authors may NOT use this level as a base to build additional
- levels. I am sick and tired to play the same maps with only
- different names and one big monster added to original map.
- However, you are welcome to use autotimer feature if needed
- but leave some credits for me in your wad text.
-
- You MAY distribute this WAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file
- intact.
-
- * Where to get this WAD *
-
- FTP sites: infant2.sphs.indiana.edu
- ftp.uwp.edu
-
- BBS numbers:
-
-